Projects
Weta Digital
2024 | Avatar: Fire and Ash | Lead Lighting Technical Director |
2023 | Rebel Moon - Part 2: The Scargiver | Lead Lighting Technical Director |
2023 | Rebel Moon - Part 1: A Child of Fire | Lead Lighting Technical Director |
2022 | Avatar: The Way of Water | Lead Lighting Technical Director |
2020 | Avatar: The Way of Water | Senior Lighting Technical Director |
2019 | Avatar 2 + 3 Productions | Onset Virtual Production Lighting |
2019 | Avengers: Endgame | Compositor |
2018 | Avatar 2 + 3 Productions | Onset Virtual Production Lighting |
2018 | Mortal Engines | Lighting Technical Director |
2018 | Avengers: Infinity War | Lighting Technical Director |
2017 | Avatar Flight of Passage | Lighting Technical Director |
2016 | Independence Day: Resurgence | Lighting Technical Director |
2015 | Alvin and the Chipmunks: Road Chip | Lighting Technical Director |
2015 | The Hobbit: BotFA (Extended Edition) | Junior Lighting Technical Director |
2014 | Colbert Report: Smaug Interview | Junior Lighting Technical Director |
2014 | The Hobbit: The Battle of the Five Armies | Junior Lighting Technical Director |
2014 | Dawn of the Planet of the Apes | Assistant Lighting Technical Director |
2013 | The Hobbit: The Desolation of Smaug | Assistant Lighting Technical Director |
Employment History
2022, current | Weta Digital | Lead Lighting Technical Director |
2020, 2 years | Weta Digital | Senior Lighting Technical Director |
2018, 1 year | Weta Digital | Onset Virtual Production Lighting |
2015, 5 years | Weta Digital | Lighting Technical Director |
2015, ½ year | Weta Digital | Junior Lighting Technical Director |
2013, 2 years | Weta Digital | Assistant Lighting Technical Director |
2011, 2 years | Sauce | System Administrator |
Skills
Core
Realtime | lighting, rendering, optimization |
Film VFX Lighting | character, environment, fx, volumes |
Film VFX Rendering | raytracing, rasterisation, optimization |
Scripting | python, katana, nuke, maya |
Additional
Film VFX Compositing | keying, roto/paint, deep |
Shading | theory, basic glsl |
Machine Learning | architecture, implementation |
Details
- Proficient in various visual disciplines, such as lighting, compositing, and design, with extensive experience in their application in production environments
- Demonstrated leadership skills, with the ability to inspire and motivate team members towards achieving common goals
- Possess a unique blend of technical skills and artistic vision, with a deep understanding of the language of cinematography, enabling the creation of compelling and impactful content
- Experience onset with film productions, with a strong understanding of the pace and performance required to succeed in that environment
- Skilled in developing tools and scripts to optimize and streamline VFX pipelines, enhancing efficiency and effectiveness of the workflow
- Experienced in both raytracing and rasterisation toolsets, with the ability to provide support and optimization, resulting in high-quality final output
- Solution-oriented mindset with the ability to implement intermediate or temporary fixes, as appropriate, to achieve desired outcomes
- Expertise in technical problem-solving, allowing for the identification and resolution of complex issues, resulting in improved efficiency and cost-effectiveness
- Excellent time management and multitasking skills, ensuring projects are completed on time and to the highest possible standard
- Professional and efficient communication and collaboration with clients, teams, and individuals, resulting in clear and concise project briefs, and successful outcomes
- Familiarity with various project management tools, such as Jira and ShotGrid, to facilitate the successful management of complex projects
Contact
For further information and availability: phone: +64 22 037 4849 email: philip.korsika@gmail.com location: Christchurch, New Zealand (currently , local time) |
![]() |